The basic principle of RPG games is to imagine the history of player's own character which takes place under the strict control of 'Game Master', who is a narrator of the whole story.
It is the Game Master, who is responsible for the story course (environment around players) and player's characters senses. The heroes instead decide about their next own movements. Find out more
During the game session players throw dice and luck decides about the coming events. Thanks the randomity, the player's struggling become a lot more interesting and surprising.
The randomity is crucial for our loot generator too. It allows us to diversify the loot that the players get.
While the players are travelling through the lands generated by the Game Master, they encounter various buildings, furniture and containers, where the players can find a plenty of loot in.
NeuroGen is a tool for Game Master, that can ease the pain of coming up with ideas for players' loot, so that the game session becomes much more interesting. It is also useful by preparing the game session and can inspire Game Masters to be more creative while working on it.
Here is the list of the most important features of our random loot generator in a nutshell: